After months of speculation and debate, the Fortnits developer announced Monday that it had no plans for its first game to be made in Canada.

“We’re not going to relocate the game, but we’re also not going down the road of moving it anywhere else,” Mike Morhaime, the co-founder of the studio behind the Fortresses, said during an earnings call.

“Fortnites is one of the most popular video games of all time and it’s going to stay that way for the foreseeable future.”

The announcement came as speculation swirled that Fortnition, which launched in 2011, could be headed to Canada, given its strong ties to the country.

According to a report by The Globe and Mail, a Fortnitions developer told the newspaper that he has been in contact with other developers in Canada and that there are plans to make a Fort Nites sequel.

In a recent tweet, the company’s CTO, Jeff Brown, said: “We have no plans at this time to relocate our Fortnities game to the U.S. or any other country.”

He added that there would be a separate Fortnations Canada Facebook page “to help promote the game in Canada.”

However, Brown told the Toronto Star he would be “happy” to move the game to Toronto if it was offered the chance.

A spokesperson for Ubisoft said the company had no comment.

Fortnitors, released in 2013, was a collaboration between the Fortns developer and a small team of Canadian-Canadian game designers.

It was an ambitious title, and in recent years, Fortnitures creators have worked to expand their reach beyond its original North American release.

It now has more than 50 million players worldwide, and Fortnies games are available in more than 40 countries.

The Fortnitor series has sold over 50 million copies worldwide.

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